On Vaelox, we took some of the focus away from f top by a system of faction achievements, which is a thing we will carry over to Gontroller. For example, harvest x cane, complete the barrows x times, reach $x value on f top, etc.I personally think that f top is overrated and the focus on JUST f top makes the gamemode much worse. These awards allow subjective things to be quantified much better than tokens did IMO. I think the community and chat as a whole has become much more toxic than it was in the golden days of gontroller pre-6.0. These awards make community perception actually worth something and being nice to new people actually allows you to win something.
Pretty much anyone nowadays can easily print in a 255 with schematica so I wouldn't say that there are a lot of factions who can't. I do like this idea though so I'm sure that @THExMist and @SereneSteel can incorporate some of these into the events schedule.Everyone is way too focused on making money and thereby the f top faction isn't necessarilly the best faction, but at most the best raiding/moneymaking faction. This would allow factions who don't know how to 250 one-shot or dont spend countless hours grinding money to "win" the map. F top would become a metric to determine the best moneymaking faction. These awards incentivise people to make creative structures in their base, to focus on being friendly etc.
Sounds good to me.The winning factions (should they continue in the next map), would get a tag after winning when looking up /f who. The players in the winning factions would have it so when hovering over the nametag you see what they won.
You're probably right that too many would try and abuse this, would be great otherwise.The awards were great, I love the idea of them but we could never find a way to really implement them again that wasn't heavily abused. The second time we ran them they were incredibly skewed with people trying to buy others to vote for them even after we disallowed it and it became ultimately a popularity contest rather than any accurate judge of what each award was intended for, so after the second awards a lot of people were pretty annoyed with it overall which is why it wasn't done again.
We would also have the same issue(s) with the faction categories you suggest, who would decide on them? What I like in base design others may not. How do we judge the best raiding faction? Number of raids completed? Complexity of raids? Success of the raid? Even if we were to have it limited to higher staff voting to remove people trying to fix the votes, it would always still have some level of bias even if unintentional.
I would love to see them return, but I'm not sure how we could prevent people fixing the votes